Design: a numbered ship's papers

Design, 28 October 2026 (Mark: "If you have to ask... you can't afford the special editions. For now they are invite only to contributors."; the edition delivery pack, Marketing, on Mark's yes). The special editions in ships and classes are signed over by the maker, never sold; this is what the person who's given one gets to keep and show.

What it is

A page for every numbered ship, at /ships/<ship>/<edition>/<no>/ with the number in three digits (/ships/fer-de-lance/witch-fire/001/). It's the maker's certificate of build: her line drawing glowing across the top in her own paint, the maker's name, "Certificate of build", the edition, the number large, and then her facts:

Underneath: One of N. The number is painted beside her name, and no other ship will carry it. and the maker's signature. Save as image makes a portrait picture of it on the phone or computer (on a phone, the share sheet, where Save Image is); Share shares her owner's link.

What next, after the handover (Mark, 29 October 2026; idea)

"Immediately after picking her up there needs to be a mission or something because its deflating to not know what next?" The handover should end with the maker's offer of a maiden voyage, and her first launch kept as a moment. Designed in ships-and-classes.md, §5 ("What next, the moment she's yours").

Private to her owner

The facts come from the yard's office, and only with the token in her owner's link:

GET https://space.witchspace.org.uk/shipyard/papers/<edition>/<no>?t=<token>
→ with the right token: { editionId, edition, shipId, ship, number, limit, callsign, name, status,
                          signedAt, finish, glow, fitted[], aboard[{name, blurb}], yard, system, colour, trim, link }
→ otherwise:           { editionId, number, limit, signed }

Facts from the game, never typed in

Every string comes ready-made from the game's own data, so the certificate, the maker's email and the manual can't disagree: the fit-out from editionGiftSpec (a signed-over edition is fitted for the work, not as the edition is sold), the yard and system from the game's stations, her name and status from her owner's save once she's collected.

How it's built

Think something here should change? Say so on the ideas board, where others can vote it up, or email hello@witchspace.org.uk. If you code: this page is docs/design/edition-certificate.md on GitHub, open to pull requests.