Design: the job strip, work on your route, and the touch drawer

Agreed October 2026. Built in the same month (see "As built").

Contracts play like a quick mini-game, but mid-flight it was hard to tell which job you were on and where to go next, especially after a fight. And on a phone, thirteen flight buttons crowded the screen when you most wanted it clear. This covers both.

It builds on companies and contracts and radio and comms (where these messages will live once the radio log exists).

Principles

1. The job strip

A single line on the HUD while you hold a contract:

▸ 8 t Medicine → Diso · 2 jumps left · Hexon Next: hyperspace to Diso (H)

2. Back on course

When a fight ends (no hostile ship within 8 km for a few seconds, after there was one), the computer says what's next:

Back on course · 8 t Medicine for Diso · hyperspace to Leesti (H)

Once per fight, and only when you hold a contract.

3. Work on your route

Approaching a station (at docking-clearance range), traffic control mentions one contract on its board that goes your way:

Diso Station · Hexon has 6 t Liquor for Zaonce, one jump past your drop

Messages

Things worth keeping go into Messages on the Contracts tab, from the company concerned: one jump left, running late, reclaimed (as before), delivered (with the pay) and work on your route. "Back on course" is for the moment and isn't kept. Under Modern rules these, and the moment-to-moment lines, are also heard in the radio log (radio and comms). Phone notifications stay for when you're away from the game.

4. The touch drawer

Docked on a phone (Mark, 29 October 2026; built)

From Mark and Marketing's walkthrough of every docked screen (launch/docked-audit.md), drawn as phone mock-ups and approved by Mark. On a phone held upright only; a computer, or a phone on its side, keeps the tabs and the full exchange.

As built

Fixes from players

Think something here should change? Say so on the ideas board, where others can vote it up, or email hello@witchspace.org.uk. If you code: this page is docs/design/flight-hud-and-touch.md on GitHub, open to pull requests.