Design: Mark Moxon's ship

Design, 27 October 2026. (Mark Moxon's brief, via Mark.) The name is open: Mark Moxon may suggest one.

Mark Moxon's annotated Elite source and deep dives (bbcelite.com) guided much of Witchspace. To thank him, Mark offered him the callsign CMDR Moxon and a ship of his own. He said yes to both.

The brief

In his words: "a kind of Fer-de-Lance-type deep space bounty hunter ship, designed for long-haul missions out to the middle of nowhere, hunting down the baddies while living in a bit of luxury."

The promise: a genuine 6502 blueprint

On hold until Mark Moxon answers: Mark has asked him whether he'd like the ship strictly within the 1984 limits below, so it could fly in the original code, or "more Neo", with more lines and detail, in Witchspace only. No geometry until he says.

The thank-you email promised a real ship blueprint, laid out as in his ship blueprints deep dive. In principle it could then fly in the 1984 code too. That sets hard limits on the shape, which are part of the charm:

In Witchspace: the blueprint is the source of truth. A small tool turns it into the ship file (content/ships/<id>.json), so the two can never drift apart, and CI checks the blueprint against these limits. The 16 faces fit the game's own look anyway: faces filled dark, hidden lines, neo glow.

It still has to pass our checks (ships, classes and makers): it fits the docking slot (90 m wide, 26 m tall, wings level), its hold suits its hull, and it balances against the fleet (balance_check).

Class and maker

In the game

Next

  1. Sketches: three silhouettes within the limits, each drawn as the game would draw it beside a Cobra, for Mark Moxon to steer (through Mark).
  2. The blueprint of the chosen one, in 6502 source with the macros, plus the tool that makes the ship file.
  3. Its page on the site as a concept, credited to Mark Moxon's brief.

Open questions

Think something here should change? Say so on the ideas board, where others can vote it up, or email hello@witchspace.org.uk. If you code: this page is docs/design/ship-moxons-hunter.md on GitHub, open to pull requests.